Beat'n Groovy is Xbox Live Arcade's music rhythm game, which is a poorly-made rip-off of Pop'n Music. It was released on October 8, 2008 at the Xbox Live Arcade. It is developed by Konami, along with the new company called Voltex. Though BEMANI is not include in this development, the songs from Pop'n Music are exported outside of Japan.
The game shows 3-line for beginner (with red, blue, and green). Instead of the Button Bar appearing two pairs of whites, yellows, greens, blues, and a red, it shows a blue, red, yellow, green, and a purple as extra in 5-line mode.
The characters' animations appeared gradually before the character performs a lose, great, or fever. The rival character has the rivaled background, in case the first player has the different background. The poor character designs are extremely different to the original cartoon designs from Pop'n Music.
To play Beat'n Groovy, the player must use the controls for the XBOX controller, the additional purple, blue, and red represent the controls of the D-Pad, the A and Y buttons are for green, and the B button is for yellow. The right control for the D-Pad and the X button are combined in a red scroll-down key. Unlike Pop'n Music's game mechanics, the Groove Gauge is located on the right side of the screen. Shapes of the Pop-kuns are slightly different, and only a skew of 9 total songs are presented.
- Cool D
|100sec. Kitchen Battle!!||Orange Lounge||BETTY|
|BEYOND THE EARTH||Nekomata Master||Cool D|
|Gotta Get My Groove On||good-cool feat. Aundréa L.Hopkins||JENNIFER|
|MOON||dj TAKA feat. Erika Mochizuki||SAKURA|
|Missing Cat||SAKURAI yasushi feat. KUDO||DARK|
|R.C.||Waldeus von Dövjak||T.K|
|spicy piece||ORIGINAL SOUNDTRACKS||PINKY|
|starmine (pop'n mixx)||Ryu☆||SAKURA|
|WE TWO ARE ONE||Lala Moore||BETTY|
IGN's Hilary Goldstein received Beat'n Groovy a 2/10, causing with poor development.
- Beat'n Groovy is the first "Pop'n Music game" to fail outside of Japan, before the Wii version of Pop'n Music.
- It's the only "pop'n title" to be released on the XBOX 360.
- The Pop-kuns are re-dubbed and remodeled as Beats (Beat'n-kuns (ビートン君?) in the Japanese version)
- Beats don't disappear once hit, instead they just fall off the screen.
- All of the character designs for Beat'n Groovy are made by Naoko "NAPPIE" Ishida.
- This is one of the titles to not have a genre on any song.
- The KONAMI Code can be used in the main menu for a different controller layout.
- Betty (Beat'n Groovy character) is the default character. Other characters have to be beaten to be unlocked.
- The interface is based around on Pop'n Music 9.
- None of the characters have true profiles.
- There are several, non-playable background characters from the star screen.
- A white anthropomorphic rabbit with stars around him
- A girlish, light-pink teddy bear
- A tall brunette guy wearing a lilac jacket
- And a gingerhead girl with heart-shaped glasses.